﻿package mortal.game.scene3D.ai.singleAIs.autofight
{
    import mortal.game.scene3D.ai.ais.*;

    public class AutofightStrategyCopyBase extends AutofightStrategyBase
    {
        private static var _instance:AutofightStrategyCopyBase;

        public function AutofightStrategyCopyBase()
        {
            return;
        }// end function

        override public function setParams(param1:AutoFightAI) : void
        {
            super.setParams(param1);
            AutoFightBossSelectAI.instance.isOnlyInRange = true;
            return;
        }// end function

        public static function get instance() : AutofightStrategyCopyBase
        {
            if (_instance == null)
            {
                _instance = new AutofightStrategyCopyBase;
            }
            return _instance;
        }// end function

    }
}
